 | Nine goals configured in a 3 X 3 matrix |
 | 3 goals at each end of the field along driver station
(in marked zones called the end zones) |
 | 3 goals at midfield |
 | game TETRAHEDRONS (a/k/a “tetras”) hanging in the
four corner goals |
 | two “vision” tetras for each alliance randomly located
in the space between the end zone and the midfield goals |
 | alliance robots in of their driver stations |
 | one tetra may be held by one robot on each alliance at
start of the game |
 | 3 red human players and 3 blue human players [each extra
tetras] on pads arranged on diagonal lines off 2 corners of the field |
 | four extra loading platforms on the other side of the
field |